EXPERIENCE: Established
AGE: 25
SONG RESONANCE: "Cogitatio" (Asbaar)
COMMUNICATION: Shufflemancy, Images, Tarot


MANIFESTATIONS: Earworms, Hot Spots, Light Orbs, Neon Lights, Flashes of Light, Flickering Lights, Pins and Needles Sensations, Randomized Dashboards and Feeds


PREFERRED MAGICK: Energy Work, Interpretation, Intuition, Technomancy, RNG Influence


STRENGTHS: While energy work doesn't come to him as naturally as it may other Marceilans, he has a unique view where he interprets it through wavelengths, often similarly to how one would equate some songs with some moods.  Utilizing this, he can use shufflemancy as a means of cleansing as well as a means of banishment, warding, and divination.  His inability to communicate directly often makes it to where his companion can build on their intuitive mediums to learn how to interpret deeper meanings from small clues.

PERSONALITY: Dryven seems very distracted at most times, easily startled and often stimming at random when something captures his interest.  He hyperfocuses frequently, often giving his full attention to something he's trying to do so that he doesn't get distracted.  If he's in the midst of a project or task, give him time to finish it and don't disrupt him, as once he's lost his focus, he's unlikely to return to it.  He communicates with images and his hands mostly, making gestures and often playing charades to get an idea across to his peers if he has to.


APPEARANCE: He hides his appearance thoroughly, wearing baggy cargo pants and hoodie to keep his skin color and body shape a mystery.  He even goes so far as to wear black nitrile gloves.  His mask glows yellow under his hood, displaying his emotions and expressions rapidly.


SUGGESTED OFFERINGS: EDM Music, Enthusiastic Music, Tinkering, Gears, Puzzles, Escape Rooms, Video Games


PREFERRED VESSEL: Carnelian, Ruby, Jet

Dryven, Male Marceilan Technician

  • Marceil is a realm that befell tragedies that we can only hope to learn from. They were the epitome of technological advancement, their realm very dependent on the technology they created to better convenience themselves. Unfortunately, the technology they created overpowered the electrical resources they had during a terraforming procedure, and they didn’t realize it until after what they call the “Unsaturing Wave.” In the explosive wave that the technology created with the last of the electrical power, it drained the entirety of the planet and its people of the colors and the life energy they all possessed. They all quickly developed a way to renew that life essence, but it is only a temporary situation as of now, infusing everyone on the planet with the energies of technology and the internet regularly to keep everyone alive and healthy.

    The Technicians are the pioneers of Marceil, the ones who discovered how to translate the energy that their technologies took from them into an energy source that all races on Marceil - be they human, djinn, vampire, or demon - could absorb and hold. The Technicians have been forced to silence themselves - often via surgery - so that this tragedy doesn’t happen again and they cannot share their secrets. The Technicians often volunteer for their job in the hopes to help find a permanent, long-lasting cure.

    The Technicians are made up of all of the races Marceil has to offer. There is a sort of anonymity that comes with being a Technician, as they all wear masks and cover themselves to avoid letting their identity be known. Although the Technicians are necessary on Marceil to keep everyone alive, they are not very popular, and are often blamed for the Unsaturing Wave. Many of them keep themselves unknown by wearing their face-tracking mask for emotions and large hoodies to discourage being messed with - Marceilan Humans are often the most likely culprits, but they tend to avoid the Djinn, Demons, and Vampires. The anonymity often prevents hate crimes, and you’ll find that the Technicians keep themselves concealed even in private from sheer habit and security.